Bilibili Gaming and JD Gaming enter this Phase 2 BO3 of the Esports World Cup 2026 China Qualifier with established LPL rosters featuring Bin, Xun, Knight, Viper, and ON for BLG against Xiaoxu, JunJia, HongQ, Gala, and Vampire for JDG. Leading into the April matchup, both squads carried strong regular-season form from LPL Split 1, with BLG showing consistent playoff advancement and JDG leveraging veteran mid-lane and bot-lane execution in prior head-to-head series. The best-of-three format rewards early adaptation in draft and macro play, where JDG has historically pressured BLG through objective control and scaling compositions. Trader consensus reflects these teams' comparable regional records and recent series splits, underscoring how small execution edges in laning or teamfight positioning can decide advancement.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBilibili Gaming vs JD Gaming


Moneyline
$1.9M Vol.
Game 1 Winner
$1.2M Vol.
Game Handicap
$70.5K Vol.
Total Games
$9.9K Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against JD Gaming.
This market will resolve to "JD Gaming" if JD Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Mar 31, 2026, 5:20 PM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...First Blood
$125 Vol.
Kill Totals
$4.1K Vol.
Both Teams Slay Baron
$36 Vol.
Both Teams Slay Dragon
$86 Vol.
Both Teams Destroy Inhibitors
$95 Vol.
Any Player Quadra Kill
$80 Vol.
Any Player Penta Kill
$120 Vol.
Odd/Even Total Kills
$161 Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against JD Gaming.
This market will resolve to "JD Gaming" if JD Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Mar 31, 2026, 5:20 PM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...Bilibili Gaming and JD Gaming enter this Phase 2 BO3 of the Esports World Cup 2026 China Qualifier with established LPL rosters featuring Bin, Xun, Knight, Viper, and ON for BLG against Xiaoxu, JunJia, HongQ, Gala, and Vampire for JDG. Leading into the April matchup, both squads carried strong regular-season form from LPL Split 1, with BLG showing consistent playoff advancement and JDG leveraging veteran mid-lane and bot-lane execution in prior head-to-head series. The best-of-three format rewards early adaptation in draft and macro play, where JDG has historically pressured BLG through objective control and scaling compositions. Trader consensus reflects these teams' comparable regional records and recent series splits, underscoring how small execution edges in laning or teamfight positioning can decide advancement.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
First Blood
$244 Vol.
Kill Totals
$1.0K Vol.
Both Teams Slay Baron
$166 Vol.
Both Teams Slay Dragon
$161 Vol.
Both Teams Destroy Inhibitors
$100 Vol.
Any Player Quadra Kill
$81 Vol.
Any Player Penta Kill
$121 Vol.
Odd/Even Total Kills
$92 Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against JD Gaming.
This market will resolve to "JD Gaming" if JD Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Mar 31, 2026, 5:20 PM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...Bilibili Gaming and JD Gaming enter this Phase 2 BO3 of the Esports World Cup 2026 China Qualifier with established LPL rosters featuring Bin, Xun, Knight, Viper, and ON for BLG against Xiaoxu, JunJia, HongQ, Gala, and Vampire for JDG. Leading into the April matchup, both squads carried strong regular-season form from LPL Split 1, with BLG showing consistent playoff advancement and JDG leveraging veteran mid-lane and bot-lane execution in prior head-to-head series. The best-of-three format rewards early adaptation in draft and macro play, where JDG has historically pressured BLG through objective control and scaling compositions. Trader consensus reflects these teams' comparable regional records and recent series splits, underscoring how small execution edges in laning or teamfight positioning can decide advancement.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Both Teams Slay Baron
$86 Vol.
Both Teams Slay Dragon
$80 Vol.
Both Teams Destroy Inhibitors
$101 Vol.
Any Player Quadra Kill
$144 Vol.
Any Player Penta Kill
$166 Vol.
Odd/Even Total Kills
$80 Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against JD Gaming.
This market will resolve to "JD Gaming" if JD Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Mar 31, 2026, 5:20 PM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...Bilibili Gaming and JD Gaming enter this Phase 2 BO3 of the Esports World Cup 2026 China Qualifier with established LPL rosters featuring Bin, Xun, Knight, Viper, and ON for BLG against Xiaoxu, JunJia, HongQ, Gala, and Vampire for JDG. Leading into the April matchup, both squads carried strong regular-season form from LPL Split 1, with BLG showing consistent playoff advancement and JDG leveraging veteran mid-lane and bot-lane execution in prior head-to-head series. The best-of-three format rewards early adaptation in draft and macro play, where JDG has historically pressured BLG through objective control and scaling compositions. Trader consensus reflects these teams' comparable regional records and recent series splits, underscoring how small execution edges in laning or teamfight positioning can decide advancement.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Bilibili Gaming vs JD Gaming


Moneyline
$1.9M Vol.
Game 1 Winner
$1.2M Vol.
Game Handicap
$70.5K Vol.
Total Games
$9.9K Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against JD Gaming.
This market will resolve to "JD Gaming" if JD Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Mar 31, 2026, 5:20 PM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...Bilibili Gaming and JD Gaming enter this Phase 2 BO3 of the Esports World Cup 2026 China Qualifier with established LPL rosters featuring Bin, Xun, Knight, Viper, and ON for BLG against Xiaoxu, JunJia, HongQ, Gala, and Vampire for JDG. Leading into the April matchup, both squads carried strong regular-season form from LPL Split 1, with BLG showing consistent playoff advancement and JDG leveraging veteran mid-lane and bot-lane execution in prior head-to-head series. The best-of-three format rewards early adaptation in draft and macro play, where JDG has historically pressured BLG through objective control and scaling compositions. Trader consensus reflects these teams' comparable regional records and recent series splits, underscoring how small execution edges in laning or teamfight positioning can decide advancement.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
First Blood
$125 Vol.
Kill Totals
$4.1K Vol.
Both Teams Slay Baron
$36 Vol.
Both Teams Slay Dragon
$86 Vol.
Both Teams Destroy Inhibitors
$95 Vol.
Any Player Quadra Kill
$80 Vol.
Any Player Penta Kill
$120 Vol.
Odd/Even Total Kills
$161 Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against JD Gaming.
This market will resolve to "JD Gaming" if JD Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Mar 31, 2026, 5:20 PM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...Bilibili Gaming and JD Gaming enter this Phase 2 BO3 of the Esports World Cup 2026 China Qualifier with established LPL rosters featuring Bin, Xun, Knight, Viper, and ON for BLG against Xiaoxu, JunJia, HongQ, Gala, and Vampire for JDG. Leading into the April matchup, both squads carried strong regular-season form from LPL Split 1, with BLG showing consistent playoff advancement and JDG leveraging veteran mid-lane and bot-lane execution in prior head-to-head series. The best-of-three format rewards early adaptation in draft and macro play, where JDG has historically pressured BLG through objective control and scaling compositions. Trader consensus reflects these teams' comparable regional records and recent series splits, underscoring how small execution edges in laning or teamfight positioning can decide advancement.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
First Blood
$244 Vol.
Kill Totals
$1.0K Vol.
Both Teams Slay Baron
$166 Vol.
Both Teams Slay Dragon
$161 Vol.
Both Teams Destroy Inhibitors
$100 Vol.
Any Player Quadra Kill
$81 Vol.
Any Player Penta Kill
$121 Vol.
Odd/Even Total Kills
$92 Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against JD Gaming.
This market will resolve to "JD Gaming" if JD Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Mar 31, 2026, 5:20 PM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...Bilibili Gaming and JD Gaming enter this Phase 2 BO3 of the Esports World Cup 2026 China Qualifier with established LPL rosters featuring Bin, Xun, Knight, Viper, and ON for BLG against Xiaoxu, JunJia, HongQ, Gala, and Vampire for JDG. Leading into the April matchup, both squads carried strong regular-season form from LPL Split 1, with BLG showing consistent playoff advancement and JDG leveraging veteran mid-lane and bot-lane execution in prior head-to-head series. The best-of-three format rewards early adaptation in draft and macro play, where JDG has historically pressured BLG through objective control and scaling compositions. Trader consensus reflects these teams' comparable regional records and recent series splits, underscoring how small execution edges in laning or teamfight positioning can decide advancement.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Both Teams Slay Baron
$86 Vol.
Both Teams Slay Dragon
$80 Vol.
Both Teams Destroy Inhibitors
$101 Vol.
Any Player Quadra Kill
$144 Vol.
Any Player Penta Kill
$166 Vol.
Odd/Even Total Kills
$80 Vol.
This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against JD Gaming.
This market will resolve to "JD Gaming" if JD Gaming win the match against Bilibili Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Mar 31, 2026, 5:20 PM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...Bilibili Gaming and JD Gaming enter this Phase 2 BO3 of the Esports World Cup 2026 China Qualifier with established LPL rosters featuring Bin, Xun, Knight, Viper, and ON for BLG against Xiaoxu, JunJia, HongQ, Gala, and Vampire for JDG. Leading into the April matchup, both squads carried strong regular-season form from LPL Split 1, with BLG showing consistent playoff advancement and JDG leveraging veteran mid-lane and bot-lane execution in prior head-to-head series. The best-of-three format rewards early adaptation in draft and macro play, where JDG has historically pressured BLG through objective control and scaling compositions. Trader consensus reflects these teams' comparable regional records and recent series splits, underscoring how small execution edges in laning or teamfight positioning can decide advancement.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Beware of external links.
Beware of external links.
Frequently Asked Questions